(This is also why I previously asked about the broken isles, now that we know she has an opportunity to get more Val'kyrs)Ģ. Could be cool to have events like the ones in Reapers Due when secluded and food is slowly running out, but instead of that you would have an event that would do almost the same but for the survival of the forsaken and Sylvanas. Will there be events for Sylvanas and her val'kyr? Since she is slowly running out of val'kyrs she would need a way to keep herself alive and away from the awaiting dark. Any ideas on how to mess with tribes, merchant republic estates, hospitals, forts, and trade route posts is a bit of a afterthought, but I could come up with a couple things I'm certain or with other people who'd want to chime in.ġ. Base buildings will have progression based on the level of the town size rather then the walls in the base game example being say a level 1 castle holding is called a Encampment which only unlocks some baser weak buildings with minimal upgrades, but over time through research and spending loads of coin the upgrades are more powerful, common, and turns a otherwise simple wilderness into a useful bustling keep.Īnother idea is that cities basically have the same issue, but have the traditional bigger coin maker specialization then castle holdings, but an idea is to make church holdings MUCH more powerful because of the recent lore in game (there is a lot of bishopric like areas in game as far as I have seen). humans are fairly mixed, goblins have better economic and research options, creeps like gnolls and kobolds have better late game light infantry and archer options, exc. Like for example, orc culture has more powerful military options. The idea I have is different building and military options open up to different cultures and rulers. I would need a pretty extensive list of cultures that would be included, trade routes, the idea for the kind of military units used in the mod (like replacements if there are any), and a person that can peer review for balance. I could try my hand at it if needed, but I'm a idealist kind of guy and I couldn't code to save my life. Such as Blackrock Dwarves I see them going Horde just to get even with Ironforge. So it would be interesting if some races could join up with the other side. No.4 is rather interesting because in Mists of Pandaria we did see and attempt from the Blood Elves to leave the Horde and join the Alliance. Will Kalimdor, Eastern Kingdoms, Northend & Pandaria be out of range of each other? After all, travel between them is not easy and when invading its usually done with expeditionary forces that once landed are more or less on their own. Will there be a chance for cross Faction Factions? Such as Orcs + Humans vs Elves? Or are the races locked from allying each other? And what happens if my Elven King Marries an Undead Queen, will that make us allies?ĥ. Will the Goblin Cities, 4- 5 of them if I remember correctly, be feudal or merchant republics?Ĥ. Can Humies make nooky with Goat folk to make Half Humie half Goat Folk people?!ģ. Will there be a fancy CK2+ style Coronation event and related trait and/or actual crown for Kings and Emperors?Ģ. Oh my it all sounds so deliciously epic!! Can't wait for a release of the mod!!ġ.
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